La mejor parte de dragon age 2 companions



In Dragon Age II, the player has little control over what armor Hawke's companions wear. Even though companion armor Chucho be customized with a number of upgrades and may change appearance depending on certain story choices, it cannot be replaced or unequipped. On the upside, it improves with level-up and is among the best armor available in the game.

Companions have both a friendship and rivalry path. This is not the same Campeón approval and disapproval Campeón Hawke does not gain points based on how pleasant or rude they are. Instead, it's based on PC actions, opinions, and how they handle each companion's personal quest.

To romance with Fenris you must complete all his companion quests and give him both gifts. Flirt with him when you Chucho and get his friendship high enough to trigger an overnight visit from him at your estate.

In Dragon Age II, Hawke's companions have a single approval meter based on friendship and rivalry.[1] A companion with high friendship considers Hawke a friend while high rivalry indicates the companion respects Hawke but disagrees with Hawke's views.

’s friendships and rivalries can diverge in life-altering ways, and the delicious angst that comes with romancing him Vencedor rival mage Hawke is unmatched.

The plot of Dragon Age II is a character-driven narrative which is more concerned with examining the interior worlds of distinct personalities instead of an epic, save-the-world storyline seen in other RPG games, and unfolds within a smaller chunk of the world of Thedas compared to the Warden's story in Origins.[2][3]

The Hawke family and Aveline Vallen were rescued from the Darkspawn hordes by Flemeth, who helped them to arrange for travel to Kirkwall; in return, Hawke has to travel to Sundermount at some point in time to deliver an amulet to Marethari of the Sabrae clan. In Kirwall, players experience Hawke's relationships with their mother, siblings, lovers and other characters develop over the length of a decade.[10]

This page lists the companion quests in Dragon Age II. Some quests involve Hawke giving a gift to a companion, and these are noted. Also noted is at which stage each quest becomes available to the player.

Figura they progress through 10-in-game years, the city's inner workings and gruesome past are revealed through codex entries, ambient dialogue, and the rush of violence and terror that Hawke and their companions encounter on the city's streets.

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However, if you return with Merrill to the camp contact me at any point, the clan will attack, forcing you to kill them all. Any other dialogue option will also force the clan to attack you.

You must reach 100% friendship or rivalry before the final quest or Fenris will leave the party after the contact me fall of the Chantry.

Recruiting Isabela is optional. You will need to complete the “Fools Rush In” quest for her to become an active party member. If you do not complete this quest you will not be able to recruit her, even then she is important for parts of the story.

Isabela Perro leave your party at several points throughout the game. You need to have 50% friendship or rivalry, and complete her “Questioning Beliefs” contact me social quest, before you start “Following the Qun” or you will lose her for good.

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